mirror 1

This piece worked as a test for mirrors, interestingly enough, reflective surfaces aren’t meant to be able to see each other or be within different planes. However this seems not to have bothered my mirrors as they still reflect what they see.

mirror 2

The viewer is stuck in the chair with only the ability to look around, no movement, this piece has a fixed viewpoint.

mirror 3

The spiral of mirrors spans far above and a pre-made model for descending dust within light creeps towards the viewer.

mirror 4

I spent a long time trying to utilise a world model human so there would be a reflection of what would seem to be the player, however this proved too difficult for me right now and so it is all left like a vampire; body-less.

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