fungi

  • Mushi (Jap.) Computer glitch. Reishi (Jap.) Mushroom of Immortality. Mushi_Reishi is an experiment in embodied intelligence and emergent behaviour, manifesting as organic-like structure. I wanted to imagine how a fungus would grow within an area from a single point without prior knowledge of its surroundings. This project isn’t at its final stage and the resin

    Read more →

  • In_Organisms is an immersive and visually captivating animated short film, created in Unreal Engine, set within the intricate world of a gothic laboratory, where two artificial intelligences engage in a profound conversation about fried chicken. Powered by algae and fungi, these enigmatic beings embody distinct forms that shape their cognitive abilities. Algae, constricted to sensing,

    Read more →

  • Mythotechnesis_WIP_1

    In_Organisms is an exploration of fictioning and embodied intelligence. Beginning as an idea to create a working sculptural algae bioreactor concept, the project evolved through the material constraints I put myself under, of recycling PET drinks bottles as the primary material of its production, into a pure speculative exercise. After modelling algorithmically an idea of

    Read more →

  • In_Organisms

    The inspiratorial jumping off point for this project was the idea of creating an algae bioreactor using recycled PET bottles. DIY examples of such systems are relatively simple and have been made with a number of different designs. The purpose of this interest correlates with my interest in ecology and food production. Algae gain mass

    Read more →